Date: 2003-04-19. This is a text only snapshot of the web http://www.allegro.cc/forums/view_thread.php?_id=206624 made by Grzegorz Adam Hankiewicz (gradha@users.sourceforge.net) with the software ELinks 0.5pre0.CVS - Text WWW browser, which you can find at http://elinks.or.cz/ The purpose of the snapshot is to provide an alternative version if the main server fails or the original copy is deleted. The snapshot has been render to 78 characters of width with the ISO-8859-1 character codepage. -------------------------------------------------------------------- Allegro.cc Bookmark - 'Stick' this thread at the top of your list. Allegro.cc Send to Top - Force this thread back to the top of Forums » everyone's list. Allegro forum home | recent threads | search | my profile | log Development out » Allegro 5 Development Discussion jump to last read break Allegro 5 Development Discussion Posted on 2002-09-14 01:11 View Profile ...is now going to be via e-mail. This is ease the bandwidth on modem users, or cell-phone-web users. Bob See here for how to subscribe: Member# 699 http://lists.sourceforge.net/lists/listinfo/alleg-bigfive September 2000 Oh yeah, if you don't want to post, but just read what's going on, you can always visit the archive: Bob http://sourceforge.net/mailarchive/forum.php?forum_id=11854 -- - Bob [ Webpage | Allegro FAQ | Coding Tricks ] The world is being silently polluted by Dihydrogen Monoxide! Rafal Szyja Posted on 2002-09-16 18:33 View Profile Member# 2,408 hmm.. allegro 5 is coming up? June 2002 _____________________________________________________________ Rafal Szyja My website: http://rafalszyja.republika.pl Gadugadu:3646465 Posted on 2002-09-18 12:39 View Profile Why in the Allegro 5 version DOS port removed? takis76 can you give me instructions how to create my Member# 1,419 July 2001 own makefile for compilation in DJGPP and DOS takis76 DOS is very usefull why you removed it? And how to make a DOS port version? by myselft? where can i download the Version 5 of Allegro? Thanx Yves Posted on 2002-09-18 13:16 View Profile Manuelpillai dos is good but is steadily dying, just switch to linux or windows Member# 1,770 2k+ December 2001 ---------------- 1 w4nn4 b3 4 l33t g4M3-pr0gr4mM1Ng d00D. Yves I FINALLY GOT A WEBSITE!! Manuelpillai Posted on 2002-09-18 15:15 View Profile Or just keep using Allegro 4.x if you insist on DOS support. I think (not sure) the DOS port is being dropped from 5.0 because the new rewrite has features DOS doesn't support easily, or at all. Someone else can come up with a list, but I believe it includes 23yrold3yrold things like dual-monitor support. So you really can't port it. Member# 1,134 That's, y'know, why it's being dropped March 2001 Stick with 4.x. 23yrold3yrold -- Chris Barry - finally saw The Matrix. To clarify; I was meant to be impressed, right? [ My Game | My Site | My Journal | Allegro FAQ | Pixelate | Vivace | AGDN | Foolish Faith ] Work for the best, prepare for the worst, expect nothing, and you will always be content. Bob Posted on 2002-09-18 15:29 View Profile Member# 699 Who said the DOS port would be removed? September 2000 -- - Bob Bob [ Webpage | Allegro FAQ | Coding Tricks ] The world is being silently polluted by Dihydrogen Monoxide! Posted on 2002-09-18 17:49 View Profile That's what lwithers said the last time this came up. If it's not being dropped, then where on Earth are people getting this from? 23yrold3yrold It's very confusing Member# 1,134 March 2001 -- Chris Barry - finally saw The Matrix. To clarify; I was meant to be 23yrold3yrold impressed, right? [ My Game | My Site | My Journal | Allegro FAQ | Pixelate | Vivace | AGDN | Foolish Faith ] Work for the best, prepare for the worst, expect nothing, and you will always be content. Grzegorz Adam Hankiewicz Posted on 2002-09-18 18:35 View Profile Edit Post Member# 12 DOS support is obviously going to be removed, so developers can April 2000 concentrate on more interesting platform targets like Spectrum 128K (48K support will come in 5.2). Grzegorz Adam Hankiewicz Matthew Posted on 2002-09-18 19:44 View Profile Leverton And I've been working on the C64 port. Although currently, it Member# 1 requires the 256K ram expansion card. April 2000 -- Matthew Matthew Leverton - http://www.leverton.cc - RTFM Leverton Posted on 2002-09-18 22:13 View Profile Richard How can you possibly consider doing a Spectrum Port?? ..... When Phipps you haven't invited the esteemed Matt Smith to help you?! His Member# 1,632 knowledge (and famous spectrum games) will be invaluable to you November 2001 all.. Richard -- Phipps My website and Chaos Funk currently resides at : www.shadecat.com. Posted on 2002-09-18 22:32 View Profile C64? Dang it, how long will I have to wait for VIC-20 support? David Grace Member# 42 I mean, you Allegro gods should be able to do plenty inside of 4k. April 2000 (Though I hear you can gain another 384 bytes by using the cassette IO buffer.) David Grace _______________________________ =-= Gaping Wolf Software =-= =-= Project Yiff-X * HalfLight: Crusade * HalfLight: Anniversary Edition * HalfLight * G-Fighter =-= Posted on 2002-09-18 23:02 View Profile Bah. That's time wasted that could be spent on DC/XBox/GBA ports. (I can't tell if you guys are being serious or not ) 23yrold3yrold Member# 1,134 -- March 2001 Chris Barry - finally saw The Matrix. To clarify; I was meant to be impressed, right? 23yrold3yrold [ My Game | My Site | My Journal | Allegro FAQ | Pixelate | Vivace | AGDN | Foolish Faith ] Work for the best, prepare for the worst, expect nothing, and you will always be content. Posted on 2002-09-18 23:18 View Profile Yes, Chris. I'm sure that Allegro is being ported to 20-yer-old Goodbytes computers. While we're at it, why don't we do a UNIVAC port too? Member# 448 -- June 2000 ~Goodbytes Not for all the tea in China! Well, I might for all the tea in Goodbytes China, or the rice--no, that's ridiculous--the preserved ginger then--no, let's say half the tea, the ginger, a shipment of shark-fin soup double-discounted just to take it off your hands... Website || The Ninja Dave Comic Archives Posted on 2002-09-18 23:21 View Profile If you have a UNIVAC, I'd like to see you not go insane while Thomas porting allegro to it heck allegro's driver vtables probably fill Fjellstrom up its memory. Member# 476 June 2000 -- Thomas Fjellstrom - [Email] - [Website] - [Webpage] Thomas - Fav web comics: Penny Arcade - Megatokyo - PvP - Life Of Riley - Fjellstrom Reallife - Isn't it funny how some people will take every opprotunity to talk about thier beloved pet? lwithers Posted on 2002-09-19 01:09 View Profile Member# 630 Sorry, I never said the DOS support would be dropped. In fact I September made it explicitly clear that I was *not* saying whether there 2000 would or would not be DOS support. Please read more carefully. Posted on 2002-09-19 01:49 View Profile I didn't say you said that; I said you said what Bob said. Please read more carefully 23yrold3yrold Member# 1,134 -- March 2001 Chris Barry - finally saw The Matrix. To clarify; I was meant to be impressed, right? 23yrold3yrold [ My Game | My Site | My Journal | Allegro FAQ | Pixelate | Vivace | AGDN | Foolish Faith ] Work for the best, prepare for the worst, expect nothing, and you will always be content. Posted on 2002-09-19 03:54 View Profile Daniel Wow! C64 had a 256K ram upgrade? Was there any games that took Schlyder advantage of it? I still remember the disk drive I bought. Best Member# 257 hardware upgrade ever!!! :-) No more half-hours waiting for April 2000 Gauntlet to crash just before it finished loading. :-) Daniel This new mailing list got me thinking. If it can be set up so Schlyder easily, why isn't the Allegro conductors list moved to Sourceforge so it can be archived? Would be nice... Posted on 2002-09-19 19:29 View Profile Yeah... C64 support - that's GOOD - YOU KNOW - this is in fact the best 8bit computer on the GLOBE! I'm not kidding !!! but why you are going to remove DOS support in the future ? as YOU Rafal Szyja said - DOS port is the most stable ONE! Member# 2,408 June 2002 are you MAD or WHAT? DOS is cool! Rafal Szyja Allegro is cool! ALLEGRO+DOS IS COOL! _____________________________________________________________ My website: http://rafalszyja.republika.pl Gadugadu:3646465 Posted on 2002-09-19 20:09 View Profile I propose.. the future: Spectrum Allegro v1.0 --------------------- A complete graphic library for the popular Spectrum Computer! Amazing basic style commands and a wide range of features. It's now possible for ordinary people to create amazing games with a simple knowledge of basic/machine code. Check out the included examples on tapes 33-38 of the 63 tape set by some famous allegro coders: * Johan Peitz contributed a port of his icy tower to the Spectrum. Featuring highly detailed 2 colour graphics and a special theme song in 3 warbly chip sound channels based on the original ingame music. How high can you flip the screen up the tower? * Richard Phipps contributed SpeccyPaint, a 2 colour masterpiece of a paint program. Featuring an internal buffer of 1 bit graphics shown on an entirely different 1 bit buffer. Amazing contrast control, choose from black and white with a full 1 bit range. Richard also contributed to the core routines with some important hacks, patches and bug fixes to get around his original bugs and mistakes. Richard * Bob contributed his powerful SBlend routines. Amazing alpha blend Phipps effects in full 1 bit colour. All at incredibly fast speeds for a Member# 1,632 1MHZ machine. Frame rate for full screen blends is now approaching November 2001 2FPM in the latest version! Richard * Thomas Fjellstrom created the special linux speccy setup, Phipps CrashHat. (Warning, most versions will require a special tape player capable of playing tapes bigger than 128k). * 23yrdold3yrold created the demo game. A flip screen Monty Mole on the run platform game with special curved platforms. Chris is also the author of the Spectrum demo A Brief History of Spam. Featuring the worlds longest ever spamming scrolltext. Weighing in at a massive 96 hours due to very clever compression and random repeating sections. * Thomas Harte contributed to the special DirectS overlay functions, enabling the spectrum version of Allegro to work on normal TV's! * Shawn Hargreaves wrote most of the core routines in specially optimised Z80 machine code. He was helpfully assisted by Spellcaster and Thomas Harte for the final core library, after they decided to rewrite 5 earlier versions of the core routines due to 'internal disagreements' of a DirectS nature. * Matt Smith generously provided the fast and creative sprite routines. As well as the palette control routines. See Example 5, "Scrolling Dot Rope" for a special routine created by Matt. Try Spectrum Allegro now! -- My website and Chaos Funk currently resides at : www.shadecat.com. Posted on 2002-09-20 01:20 View Profile DOS, KQ and Tench Forever!!!! Quote: --------------------------------------------------------------- DC/XBox/GBA ports. --------------------------------------------------------------- dudaskank Yes!!! GBA too!!! Member# 561 July 2000 Quote: dudaskank --------------------------------------------------------------- because the new rewrite has features DOS doesn't support easily --------------------------------------------------------------- What rewrites? No need for another signature Eduardo "Dudaskank" [ Home Page | dudaskank@yahoo.com | ICQ: 157528738 ] [ Tetris 1.1 | MJpgAlleg 2.3 ] Posted on 2002-09-20 01:32 View Profile Quote: --------------------------------------------------------------- What rewrites? Thomas --------------------------------------------------------------- Fjellstrom Member# 476 Allegro 5 will have an entierly new API. And some of the new June 2000 features won't be supported under DOS.. Thomas Richard> ROFLMAO. Fjellstrom btw. whats a 'special linux speccy setup'? -- Thomas Fjellstrom - [Email] - [Website] - [Webpage] - Fav web comics: Penny Arcade - Megatokyo - PvP - Life Of Riley - Reallife - Isn't it funny how some people will take every opprotunity to talk about thier beloved pet? Posted on 2002-09-20 01:58 View Profile Quote: --------------------------------------------------------------- Allegro 5 will have an entierly new API. --------------------------------------------------------------- This is why I wonder when people say things like "The DOS port is staying in Allegro 5.0 since it's already done and works great". Since AFAIK a lot of the code is being redone from scratch, that argument kinda falls flat .... Quote: 23yrold3yrold Member# 1,134 --------------------------------------------------------------- March 2001 Yes, Chris. I'm sure that Allegro is being ported to 20-yer-old 23yrold3yrold computers. --------------------------------------------------------------- If someone who loves the Spectrum 128K or something and can do it, I wouldn't doubt it. Hell, Shawn ported Allegro to the X-Box just for fun. That's h4rdc0r3!! Mind you, I have no clue what a Spectrum 128K is (hardware idiot, remember?) Is this the first wave of Palladium systems? -- Chris Barry - finally saw The Matrix. To clarify; I was meant to be impressed, right? [ My Game | My Site | My Journal | Allegro FAQ | Pixelate | Vivace | AGDN | Foolish Faith ] Work for the best, prepare for the worst, expect nothing, and you will always be content. Posted on 2002-09-20 02:01 View Profile Quote: --------------------------------------------------------------- Since AFAIK a lot of the code is being redone from scratch, that Thomas argument kinda falls flat Fjellstrom Member# 476 --------------------------------------------------------------- June 2000 Alot of the code will not be rewritten, like the drivers for Thomas hardware etc... The reason for the new API is so that features can Fjellstrom be added in a non-hackish way, like having multiple 'screen's. -- Thomas Fjellstrom - [Email] - [Website] - [Webpage] - Fav web comics: Penny Arcade - Megatokyo - PvP - Life Of Riley - Reallife - Isn't it funny how some people will take every opprotunity to talk about thier beloved pet? Posted on 2002-09-20 23:58 View Profile Thank you Thomas.. It seems like you are the only one who got the Spectrum Allegro Joke.. :P :D Chris: The Spectrum was the first mass produced home computer in Britain. Made by a technological genius, but unfortunately he was also a business bufoon. (If you want some proof of his skills, he also invented the worlds first portable TV (before LCD technology was available), the worlds first Digital display watch (LED's rather than LCD's) and other things, such as the first electric bikes/scooters (you can't call the C5 a car!).. :) Richard Phipps Anyway, the speccy (or spectrum): Member# 1,632 November 2001 It was out before the C64 and the atari/apple computers. It had 2 colour graphics, but each 8 x 8 character block could have it's own Richard choice of 2 colours. The resolution was better than C64/Atari Phipps Computers because of the low colours too.. If you want to see some pics of the games, have a look at: http://members.tripod.com/ssh_web/ (you can tell it was a popular computer because this site has ingame screenshots from 749 games.. :) ) And to my mind, Matt Smith created one of the greatest ever games on it... yes I am a Jet Set Willy fan! ;) Sorry Matt, but.. bows down! ;D -- My website and Chaos Funk currently resides at : www.shadecat.com. Posted on 2002-09-21 01:04 View Profile I think you undersell the Spectrum a bit. Remember also that it had a CPU that was substantially faster (not just in cycle terms, in terms of what you could calculate in the real world) and more flexible than that of the Atari/Apple. This, coupled with the fact that it had a genuine frame buffer made it much nicer for most types of graphics above the simple sprite/background sort - see the Thomas Harte way that isometric games were pioneered on the Spectrum, and some Member# 33 popular 3d titles such as Virus have their only 8bit incarnation on April 2000 the Spectrum. Even if the Spectrum version is rubbish! Thomas Harte People who are still making ZX Spectrum demos seem to be able to match anything I could do on a 486 PC, including voxel landscapes, fast filled polygon worlds with environment mapping, and so on. If you really want to make things unbearable for yourself, you can see it all via my Allegro powered Spectrum emulator, long dead and never allegro.cc listed, but kept for no apparent reason at http://www.btinternet.com/~t.harte/SoftySoft/prevproj.htm. Posted on 2002-09-21 01:06 View Profile Quote: --------------------------------------------------------------- Yves GBA too!!! Manuelpillai Member# 1,770 --------------------------------------------------------------- December 2001 YES! Gba support is more of a must, there already exists a free gcc Yves compiler for GBA. I tried coding for the GBA, but i quickly got Manuelpillai annoyed because doing some basic stuff like clearing the screen, displaying and loading images were a pain in the a$$. All in all i ended up quitting GBA coding, so we _SHOULD_ make a GBA port. Ppl (not just the underground 8 bit coders) would acctually be interested in coding for it. ---------------- 1 w4nn4 b3 4 l33t g4M3-pr0gr4mM1Ng d00D. I FINALLY GOT A WEBSITE!! Posted on 2002-09-21 01:11 View Profile Don't you need some sort of hardware for GBA coding though? Flash cards or somethng? I would still prefer the DC. Nothing would bring me greater joy than playing a creation of mine on a big-screen TV 8) Plus it's just got more oomph; anything I can code for GBA I can code for my PC. The DC on the other hand can do some very nice 23yrold3yrold graphics; that alone makes me salivate. Member# 1,134 March 2001 Of course, I understand the user base for GBA is probably bigger than DC. How about PS2 then? ;) 23yrold3yrold -- Chris Barry - finally saw The Matrix. To clarify; I was meant to be impressed, right? [ My Game | My Site | My Journal | Allegro FAQ | Pixelate | Vivace | AGDN | Foolish Faith ] Work for the best, prepare for the worst, expect nothing, and you will always be content. Posted on 2002-09-21 01:23 View Profile No, you can program for the GBA using just one lead, thanks to the hardware GBA feature intended to allow link up games with only one Thomas Harte cartridge. Member# 33 April 2000 I would get into it if I could afford a GBA and trusted my money to the cable suppliers. Thomas Harte Also, we'll already have an instant PS2 port once an SDL driver for Allegro is written. I hope to write one for Allegro 5 if no-one else will. Posted on 2002-09-21 05:04 View Profile You don't even need a lead to program games for the GBA, just Eskimo Ninja compile them into the GBA ROM format, and use an emulator (I use Member# 1,256 Boycott Advance) to run them... April 2001 ___________________________________________________________________ Eskimo Ninja Eskimo Ninja eskimo.8m.net | tile game tutorial | pixelate diary A true ninja is a master of himself and his environment. Bookmark - 'Stick' this thread at [___________________________________] [ Go ] the top of your list. Subscribe - Receive e-mail notifications. Send to Top - Force this thread back to the top of everyone's list. Hide Thread - You won't see this thread again until someone else posts. Kill Thread - You will never see this thread again. Copyright ©1999-2003, by Matthew Leverton You are visitor #1,203,958 since January 1999. This page has been viewed 475 times since March 2002.